Impact of video games on the learning process
Abstract
The purpose of this research was to analyze the impact of video games on the learning process, exploring both their positive and negative effects. A literature review of recent studies investigating this phenomenon was conducted. The results show that educational video games, when used appropriately, can enhance cognitive skills such as problem-solving and critical thinking, as well as foster student motivation. However, adverse effects were also identified, such as the risk of addiction and potential decline in academic performance due to excessive video game use. In conclusion, while video games can be valuable educational tools, their integration must be carefully regulated to maximize benefits and minimize risks. This study provides a foundation for future research and the development of educational policies that promote a balanced use of video games in educational contexts
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References
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